On Feb 6, 2011, at 3:26 PM, Markus Reuter wrote:
I prefer take 2. Prefer the more modern sound. I agree that snare maybe is
not perfect, but sure can be made to sound great in mix. What do you think?
On Feb 6, 2011, at 3:29 PM, Tony Levin wrote:
Liked the other, but will listen for sure
On Feb 6, 2011, at 4:24 PM, Pat Mastelotto wrote:
markus, i like em both in different ways - - see what tlev thinks - -
give it a day, maybe do another or try to do some punch ins.
On Feb 6, 2011, at 7:40 PM, Tony Levin wrote:
I'm liking the second take you sent.
Only thing I'd vote to change is, in the breakdown, the high pitched squeals (starting around 2:30 in the mp3) because it sounds like it's not coming from the track and distracts from the music.
Love the drumming.
talk soon, t.
On Feb 6, 2011, at 10:41 PM, Pat Mastelotto wrote:
ok, ill move ahead with the newer take - im going to make a few small adjustments.
as far as hight pitched squeals - easy enough to take out but i have a couple things there that might fit that discription:
- if you mean the shorter squeels -its a series of noises ( most made from Markus gtr) first at bar 64/65 as we go into the bridge, again around bar 70/71 again 77 and 80 - those are like short high frquesncy things.
-or , at bar 71 there is also a slab of shosty orch, tuned high and filtered, that runs about 8 bars long as it fades away .
i can take some or all out
ill tinker with this a bit more tomorrow. . .
On Feb 7, 2011, at 7:49 AM, Tony Levin wrote:
Loaded in the files you sent. E drums are real low level til end, drum stem really high level -- I'm guessing that's because it's the relative volume level you like in ruff mix.
First, the very beginning - in the stems, you sent a drum riff that starts before bar 5 (where bass comes in). The mp3 you sent started at bar 5, including the last few notes of the fill. I'd kind of like to omit that fill, so the E drums come in with the bass, and the Drums at bar 6, if that's okay with you.
The high pitch noise is not on your stems at all - maybe you already took it out. Where it was in the mp3 mix was, as you said, about at bar 70, 71, then again maybe 8 bars later.
Don't know what happened to it, but if you took it out, that's fine. THe stems don't have that shosty sample in bar 71 either.
And after the end, there is extra stuff on the E drums track, I assume you did't mean to use that, so I muted it.
talk later, t.
On Feb 7, 2011, at 8:29 AM, Pat Mastelotto wrote:
ya i made new stems late last night- a few more drum edits and i
took out everything that might considered sqweely.
drums enter with bass is fine -.
relative levels seemed balanced here , but can be redone.
On Feb 7, 2011, at 10:03 AM, Tony Levin wrote:
Whew, just over the bug that had me down for two days!
Cleaned up and bounced all my Smudge files. I'll send them to you, Markus, along with my mixes of your tracks.
Doing a ruff mix of the piece as it now stands - will send you mp3 of that (Pat, it's got the drums at front as I meant to suggest - make sure I have it right)
Talk soon, t.
On Feb 7, 2011, at 1:35 PM, Pat Mastelotto wrote:
sounds ok, but sometimes hard for me to hear details in this ruff.
ill go back and take away whatevers going on in the drums in those first few bars--- just have machine stuff enter at bar 5 and real drums enter at bar 7 (like 1st demo).
i think the breakdown was better before with less drumming - more of the focus on vibrator. and i think some of the fills and gaps i did were meant to go with those sqweels so ill adjust or dump those - - - simplyfy -
and right after the breakdown section - i had the drums break for about 4 bars-- hearing now doesnt sounds so good to me so ill probably have drum beat carry on thru there unless you guys might want to use that space to expose one of the gtr parts -like for instance if it was just markus part (the one that goes with beat box "1 e and a 2") alone for a few bars -
On Feb 7, 2011, at 2:38 PM, Tony Levin wrote:
I kind of liked the drums breaking down after the... Breakdown! But, as you like.
all rights reserved
feeds for ,